GRIG (2022-present)

I am currently developing GRig, a complex rigging builder designed for all types of characters. GRig offers advanced features and flexibility, making it suitable for a wide range of character designs. This tool aims to provide detailed and sophisticated rigs, ensuring a high level of precision and control in the rigging process

If you would like to see the demo, please request the password at

Modular biped autorig (2019)

In 2019, I created a simple modular autorig for bipeds, designed to be easy to use and flexible. This system includes the essential modules for building bipeds and allows for the efficient extraction and import of guides (points). Ideal for streamlining the rigging process without complications. 

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